News for hackers. Stuff that matters.
Re:Minecraft + World of Warcraft. Introducing Oort Online by Pezmc on Tuesday September 16, 2014 @07:49AM (#8324004)
Well it certainly looks interesting, shame there's no kind of demo to see what the game's actually like, without paying £75.
Re:Minecraft + World of Warcraft. Introducing Oort Online by jamesaustin on Tuesday September 16, 2014 @08:28AM (#8324122)
Lots of Let's Play videos on YouTube: https://www.youtube.com/watch?v=qhVZhoHbRNw

And: https://www.youtube.com/watch?v=dkPa1WTUOlE

Are a couple...

Re:Minecraft + World of Warcraft. Introducing Oort Online by alandarev on Tuesday September 16, 2014 @08:27AM (#8324117)
No demo, game footage is limited to viewing the world and building blocks, exactly what vanilla Minecraft is.

There is a high risk, huge hype, but nothing to back up their ambitions. Also, I do not believe 100k is even realistically enough for funding this project.

Re:Minecraft + World of Warcraft. Introducing Oort Online by benvio on Tuesday September 16, 2014 @08:35AM (#8324145)
It's about 50k per goal / headline-feature. We'll make more of them depending on the level of funding. We're doing it to make sure whatever the level of funding we can be sure we'll deliver a our backers a well polished package.
Re:Minecraft + World of Warcraft. Introducing Oort Online by sleepychu on Tuesday September 16, 2014 @08:24AM (#8324108)
+1 also they didn't really cover how they're going to avoid griefing (although maybe that's what beacons are for?) and just general dirt huts and nerd poles.
Re:Minecraft + World of Warcraft. Introducing Oort Online by benvio on Tuesday September 16, 2014 @08:32AM (#8324137)
Yeah, that's what Beacons are for (and areas outside Beacons decay back to the original terrain)
Re:Minecraft + World of Warcraft. Introducing Oort Online by hsx on Tuesday September 16, 2014 @08:16AM (#8324088)
I think this looks great. I love Minecraft but this takes a different approach to it, which is good. I could, however, see Microsoft moving Minecraft in the same direction, connecting servers together and making it more like an MMO..
Re:Minecraft + World of Warcraft. Introducing Oort Online by technicalfault on Tuesday September 16, 2014 @08:20AM (#8324099)
If you’re a games company pitching the ‘next Minecraft’, co-developed with users, then be clear that players have no ownership unless you give them equity.
Re:Minecraft + World of Warcraft. Introducing Oort Online by silverdream on Tuesday September 16, 2014 @07:44AM (#8323993)
Ripoff...Lamest i have seen in weeks. bet you have even copy/pasted Minecraft code...

For a real attempt at a "Minecraft MMO", try Everquest Next.

Re:Minecraft + World of Warcraft. Introducing Oort Online by Gigablah on Tuesday September 16, 2014 @08:06AM (#8324061)
Minecraft? I don't suppose you mean... Infiniminer?