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benvio

Re:Show HN: A game about the Snowden leaks played by email on Friday September 25, 2015 @04:47PM (#10280582)
And now we're all on a watchlist.
Re:Minecraft + World of Warcraft. Introducing Oort Online on Tuesday September 16, 2014 @08:35AM (#8324145)
It's about 50k per goal / headline-feature. We'll make more of them depending on the level of funding. We're doing it to make sure whatever the level of funding we can be sure we'll deliver a our backers a well polished package.
Re:Minecraft + World of Warcraft. Introducing Oort Online on Tuesday September 16, 2014 @08:32AM (#8324137)
Yeah, that's what Beacons are for (and areas outside Beacons decay back to the original terrain)
Re:Polycraft - A WebGL 3D tower defence game on Wednesday September 04, 2013 @12:21PM (#6328582)
Yeah, we post a fair amount of high level development stuff on wonderstruckgames.com
Re:Polycraft - A WebGL 3D tower defence game on Wednesday September 04, 2013 @07:11AM (#6326711)
Gameplay trailer here: youtube.com/watch?v=pSDp5srTgrA
Re:Next-Generation HTML5 Game Polycraft Now Live on Monday June 24, 2013 @10:44AM (#5933227)
Great feedback, @exodust. Good point about the versioning — we could do that better. Thanks for checking it out :)
Re:Next-Generation HTML5 Game Polycraft Now Live on Monday June 24, 2013 @06:14AM (#5932001)
Your browser probably doesn't support WebGL, so we have a fall-back plugin for that case.

Try it in the latest Chrome or Firefox and you shouldn't have a problem :)

Re:WebSockets and WebGL used to create multiplayer shoot'em up on Saturday November 17, 2012 @02:57PM (#4798891)
If you've got a moment it'd be good to know your configuration. My default answer is to recommend Chrome, but all versions of Firefox are supported (for those without WebGL support we provide a small plugin as an alternative).
Re:WebSockets and WebGL used to create multiplayer shoot'em up on Saturday November 17, 2012 @02:51PM (#4798880)
Thanks for the ideas and thoughts, I'll link the team to this post :)
Re:WebSockets and WebGL used to create multiplayer shoot'em up on Saturday November 17, 2012 @02:09PM (#4798779)
You can use an Xbox 360 gamepad if you've got one lying about :)