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Re:What iPhone 6 screen size means for developers by djfumberger on Thursday September 11, 2014 @03:34AM (#8301323)
As far as I can see in the simulator it's definitely upscaling the 320x568 buffer.

I think the apps will look sharp because of a good scaler, not because it's messing with the UI View hierarchy.

I get the sense the author of the article isn't aware you need new launch images to make the app iPhone 6/6+ 'native' ?

Re:What iPhone 6 screen size means for developers by interpol_p on Thursday September 11, 2014 @05:13AM (#8301589)
Thanks — I was kind of excited to think that they had found a reliable way to upscale an arbitrary view hierarchy. I guess upscaling the compositor output is more reliable.