Re:Socket.io 1.1.0 released
by swah on Thursday September 04, 2014 @08:13AM
(#8267746)
I used to follow SockJS closely, but some comments here about cellular networks made me reconsider just doing long poll and nothing else.
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My understanding is that if websockets go through TLS encryption then it works alright over cellular networks. Plain websocket is what causes most of the problems.
Is there another issue to be aware of?
I think this sums it up: http://blog.fanout.io/2013/03/04/long-polling-doesnt-totally...
I admit its FUD at this point