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Re:How to: Reliable messaging system Mobile to Server by helloritesh on Tuesday August 05, 2014 @07:44PM (#8140164)
Thanks J. My worry with CRUD is a constant polling that would be required and it absolutely kills the battery on mobile handsets. Correct me if I am wrong.
Re:How to: Reliable messaging system Mobile to Server by jkarneges on Wednesday August 06, 2014 @10:31AM (#8142629)
The CRUD layer wouldn't be used for live updates. You'd use a separate messaging system for that. My point is that you should build the 100% reliable CRUD layer first, then add on a messaging layer for realtime push. This, as opposed to starting with the messaging layer, and then going in circles trying to patch all the ways it can fail.
Re:How to: Reliable messaging system Mobile to Server by helloritesh on Wednesday August 06, 2014 @11:44AM (#8143045)
J This is fair. Thanks a lot for your suggestion. I'd definitely make sure that we have a CRUD layer for reliable & secure communication.

Regards Ritesh

Re:How to: Reliable messaging system Mobile to Server by helloritesh on Wednesday August 06, 2014 @05:50PM (#8145062)
J

Would you have some cycles to provide guidance on the project - formally? I am looking for some technical experience/depth.

Thanks

Re:How to: Reliable messaging system Mobile to Server by jkarneges on Wednesday August 06, 2014 @10:29PM (#8145998)
Sure, feel free to email me: justin at fanout.io