Re:How to: Reliable messaging system Mobile to Server
by helloritesh on Tuesday August 05, 2014 @07:44PM
(#8140164)
Thanks J. My worry with CRUD is a constant polling that would be required and it absolutely kills the battery on mobile handsets. Correct me if I am wrong.
Re:How to: Reliable messaging system Mobile to Server
by jkarneges on Wednesday August 06, 2014 @10:31AM
(#8142629)
The CRUD layer wouldn't be used for live updates. You'd use a separate messaging system for that. My point is that you should build the 100% reliable CRUD layer first, then add on a messaging layer for realtime push. This, as opposed to starting with the messaging layer, and then going in circles trying to patch all the ways it can fail.
Re:How to: Reliable messaging system Mobile to Server
by helloritesh on Wednesday August 06, 2014 @11:44AM
(#8143045)
J
This is fair. Thanks a lot for your suggestion. I'd definitely make sure that we have a CRUD layer for reliable & secure communication.
Regards Ritesh
Re:How to: Reliable messaging system Mobile to Server
by helloritesh on Wednesday August 06, 2014 @05:50PM
(#8145062)
J
Would you have some cycles to provide guidance on the project - formally? I am looking for some technical experience/depth.
Thanks
My advice is to build a solid CRUD interface for your chat service and then add a realtime updates mechanism on top of it. This approach is basically bulletproof. I'm a big fan of using long-polling for the push aspect, since it fits cleanly into a REST API and works everywhere.