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Re:An Intro to Videogame Design History by jamesbritt on Sunday August 03, 2014 @08:43PM (#8129713)
I'm probably an atypical game fan. The games that most stoke me are the ones that invent a striking visual universe.

For example, I really loved Proteus, and Kentucky Route Zero. Also Superbrothers' Sword & Sworcery.

None of these are realistic. They present highly stylized worlds, and that's what engages me.

Re:An Intro to Videogame Design History by agumonkey on Monday August 04, 2014 @01:44AM (#8130515)
Interesting design indeed. I tend to prefer games that are like books, leaving your imagination filling the gaps instead of providing overwhelming details.