Re:An Intro to Videogame Design History
by agumonkey on Sunday August 03, 2014 @05:32PM
(#8129246)
Are you sure ? what I miss the most in video games is the impressionism immersion. VG are getting close and closer to the uncanny valley, and IMO further from what makes a game special.
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Re:An Intro to Videogame Design History
by jamesbritt on Sunday August 03, 2014 @08:43PM
(#8129713)
I'm probably an atypical game fan. The games that most stoke me are the ones that invent a striking visual universe.
For example, I really loved Proteus, and Kentucky Route Zero. Also Superbrothers' Sword & Sworcery.
None of these are realistic. They present highly stylized worlds, and that's what engages me.