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Re:Game Job: Getting a job in the game industry simulator by munificent on Monday July 07, 2014 @06:08PM (#8001837)
It's like owning a boat. The best days of a game developer's life are the day they enter the industry and the day they leave.
Re:Game Job: Getting a job in the game industry simulator by api on Monday July 07, 2014 @06:30PM (#8001977)
I've heard the best thing with boats is to rent one. That way you get a first day, a middle day, and a last day, then you give the boat back and go home.

Maybe you could intern briefly in the game industry and have the same experience?

Re:Game Job: Getting a job in the game industry simulator by yogabzzz on Tuesday July 08, 2014 @11:23AM (#8004926)
"If it flies, floats or fucks - rent it." That's the saying.

Also, I wouldn't recommend anyone join the game industry for any period of time. I've never been in it, but I know 7-8 developers and they're all usually miserable and stressed out. Not only that, they make about 60% of what I make and they have no equity or reasonable vacation schedule.

It seems to be a very rollercoastery industry, where one moment people love what you made and then hate it the next. If you're a developer, you're basically a tool to implement the nonsense game designers come up with and your project manager is a cross between Gordon Ramsay and Tim Gunn. It sounds like a nightmare.