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Re:Apple Design Awards 2014 by untog on Tuesday June 03, 2014 @12:52PM (#7841303)
It is, but increasingly I've seen far, far more people playing 2048 than Threes. Which, IIRC, is a wrapped webapp.

Not that it's strictly relevant to the Apple Design Awards, but perhaps a reminder that it doesn't necessarily matter whether you win or not.

Re:Apple Design Awards 2014 by arrrg on Tuesday June 03, 2014 @05:43PM (#7842915)
2048 is free with ads. Of course more people are playing it.

This award (and all the others given out this year) was nevertheless a nice recovery from Apple (compared to last years’ winners which were pretty crappy), showing what they value and telling the world about it.

I hope they continue to show off these values in the editorial decisions they will make in the App Store in the future (but they have been relatively good about that in the past, with a few missteps).

Re:Apple Design Awards 2014 by wdr1 on Tuesday June 03, 2014 @11:32PM (#7843889)
I have both on my phone. Honestly, I find 2048 to the better game.
Re:Apple Design Awards 2014 by arrrg on Wednesday June 04, 2014 @09:14AM (#7845331)
It’s an easier game. That makes it a better game for some.
Re:Apple Design Awards 2014 by basicallydan on Wednesday June 04, 2014 @04:22AM (#7844565)
True, but it's nice to be recognised anyway. I'm sure the awards have given them a little bump in popularity.

I think that 2048 is a more accessible game. It takes zero time to figure out how it works. Whereas Threes is a little more complex. I enjoyed figuring out how it works, though.