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Re:Swift – observations from Rust’s original designer by jcurbo on Monday June 02, 2014 @09:42PM (#7837675)
You only have to be a paid developer to get the beta of XCode; once it comes out of beta, it'll be available on the Mac App Store for free.

That said, it'd be nice to see Swift get open sourced at some point.

Re:Swift – observations from Rust’s original designer by pdpi on Tuesday June 03, 2014 @05:20AM (#7838923)
I'm afraid that it's going to be tied too tightly to the Cocoa Runtime to make opening the language up feasible without also opening Cocoa up.
Re:Swift – observations from Rust’s original designer by chrisdevereux on Tuesday June 03, 2014 @07:48AM (#7839482)
You're thinking of the Objective-C runtime, which in fact is opensource: http://www.opensource.apple.com/source/objc4/objc4-551.1
Re:Swift – observations from Rust’s original designer by tcard on Tuesday June 03, 2014 @06:09AM (#7839122)
I don't think so. It seems to me that they did a good job on the interface between Objective-C and Swift, so one could perfectly live without the other. Objective-C constructs are exposed as native Swift constructs.
Re:Swift – observations from Rust’s original designer by manojlds on Tuesday June 03, 2014 @10:57AM (#7840559)
C# is "open source", but the CLR is not.
Re:Swift – observations from Rust’s original designer by rjsw on Tuesday June 03, 2014 @06:55AM (#7839259)
If they open sourced the compiler then maybe you could link against GNUstep on other platforms.
Re:Swift – observations from Rust’s original designer by koko775 on Tuesday June 03, 2014 @10:43AM (#7840466)
That's their hope - after 1.0, they want to open-source it.