Re:2048 is why we can’t have nice things
by micfok on Monday March 31, 2014 @12:38PM
(#7502498)
Games don't compete on concept, otherwise there would only be one RTS, or one FPS. Games compete on art, story, level design, and game mechanics, among other non-game specific components like marketing, distribution, and pricing.
Realistically, a concept alone is not sufficient.
I bought Threes, then moved to 2048 because while Threes had components like cute tiles, fun voices, and features like showing the next tile, it was still simply easier/quicker to open a new tab and play from there.
Realistically, a concept alone is not sufficient.
I bought Threes, then moved to 2048 because while Threes had components like cute tiles, fun voices, and features like showing the next tile, it was still simply easier/quicker to open a new tab and play from there.