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Re:I've made an open source flappy bird clone by stefan_kendall on Sunday February 09, 2014 @01:11PM (#7206374)
Hitbox detection is off, and the physics don't feel nearly as good. There's more to flappy bird than a bird moving through pipes.
Re:I've made an open source flappy bird clone by maxmcd on Sunday February 09, 2014 @02:44PM (#7206810)
Here's a better alternative with almost identical physics to the original game: http://maxmcd.com/fb
Re:I've made an open source flappy bird clone by muglug on Sunday February 09, 2014 @05:15PM (#7207582)
Can confirm, is thoroughly addictive. Well done.
Re:I've made an open source flappy bird clone by farinasa on Sunday February 09, 2014 @09:09PM (#7208664)
Hitbox is off on this one too.
Re:I've made an open source flappy bird clone by ellisonleao on Sunday February 09, 2014 @05:47PM (#7207730)
wow! that's a nice implementation. Will try to improve my physics!
Re:I've made an open source flappy bird clone by duiker101 on Sunday February 09, 2014 @02:03PM (#7206612)
As someone that has never played the game, what's there more?
Re:I've made an open source flappy bird clone by geocar on Sunday February 09, 2014 @02:07PM (#7206625)
It's a matter of taste.

Flappy feels very polished, like if the tap caused him to lift even a pixel higher it wouldn't be as good of a game. This sort of thing doesn't come elegantly, but generally requires a lot of tuning of little variables and ends up farting a bunch of magic numbers all over your programs.

A game like Flappy seems like it should make a good demo app since it's simple, but it actually makes a terrible demo app since the "simple version" is so terrible that you almost feel like you should blame the platform.

Re:I've made an open source flappy bird clone by maxmcd on Sunday February 09, 2014 @03:00PM (#7206913)
Re:I've made an open source flappy bird clone by geocar on Sunday February 09, 2014 @03:31PM (#7207076)
That's much better than the Clumsy Bird. Thanks for that.
Re:I've made an open source flappy bird clone by freshyill on Sunday February 09, 2014 @02:11PM (#7206642)
Off, but still WAY better than the original.
Re:I've made an open source flappy bird clone by oneeyedpigeon on Sunday February 09, 2014 @02:17PM (#7206676)
Which version: iOS or Android? Seems perfect on Android.
Re:I've made an open source flappy bird clone by freshyill on Sunday February 09, 2014 @02:30PM (#7206735)
iOS.

I just re-downloaded it from my purchase history, and it seems much better than it was when I originally downloaded it. I had deleted it after maybe 10 minutes because I found the hit detection to be so infuriating.

I'm still bothered by the fact that a game with a pixel art style would have blurry graphics.

Re:I've made an open source flappy bird clone by ellisonleao on Sunday February 09, 2014 @01:17PM (#7206391)
stefan, where are you playing?