Re:I've made an open source flappy bird clone
by duiker101 on Sunday February 09, 2014 @02:03PM
(#7206612)
As someone that has never played the game, what's there more?
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Re:I've made an open source flappy bird clone
by geocar on Sunday February 09, 2014 @02:07PM
(#7206625)
It's a matter of taste.
Flappy feels very polished, like if the tap caused him to lift even a pixel higher it wouldn't be as good of a game. This sort of thing doesn't come elegantly, but generally requires a lot of tuning of little variables and ends up farting a bunch of magic numbers all over your programs.
A game like Flappy seems like it should make a good demo app since it's simple, but it actually makes a terrible demo app since the "simple version" is so terrible that you almost feel like you should blame the platform.
Re:I've made an open source flappy bird clone
by maxmcd on Sunday February 09, 2014 @03:00PM
(#7206913)
farting magic numbers like this: https://github.com/maxmcd/FlappyBird/blob/master/index.html#...
:)