Re:Why is quality of pseudorandom number generators important?
by 3JPLW on Thursday February 06, 2014 @09:44AM
(#7190593)
I've had to do this when training research monkeys in a former life, particularly when there is only one or two parameters being varied. They would learn the 'patterns' far too quickly. After seven heads in a row, they'd stop paying attention and always choose heads for some time afterwards.
The solution we settled on was block randomization. But that's probably not what you'd want for a human game as they could potentially figure out the end of each block (and what value remains). But it worked wonderfully for us.
The solution we settled on was block randomization. But that's probably not what you'd want for a human game as they could potentially figure out the end of each block (and what value remains). But it worked wonderfully for us.