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Re:Xbox One: The Review by n1kh1lp on Wednesday November 20, 2013 @02:48AM (#6766838)
Can anyone tell me what framework/technology was used to design this site? It looks really good.
Re:Xbox One: The Review by davidjohnstone on Wednesday November 20, 2013 @02:58AM (#6766862)
From looking at the source, there's just the regular jQuery and Underscore libraries, and a bunch of custom JS, including the jQuery Waypoints library http://imakewebthings.com/jquery-waypoints/

The animated graphics are SVGs.

Mostly though, this is just a lot of hard work writing custom HTML/CSS/JS.

Re:Xbox One: The Review by mxfh on Wednesday November 20, 2013 @06:01AM (#6767332)
It's done by updating stroke-dasharray, stroke-dashoffset.

http://bl.ocks.org/mbostock/5649592

http://jakearchibald.com/2013/animated-line-drawing-svg/

But it's not that new as one would think.

http://www.carto.net/svg/samples/animated_bustrack.shtml (2008)

Re:Xbox One: The Review by madeofpalk on Wednesday November 20, 2013 @03:29AM (#6766936)
From what I've heard from The Vergecast (sister publication), they have a custom CMS that focuses heavily one building these super-custom one-off designs for 'big' articles
Re:Xbox One: The Review by girvo on Wednesday November 20, 2013 @08:53AM (#6767935)
Yep, done in Ruby on Rails (well, at least all of The Verge and Polygon is) IIRC.