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Re:Less is exponentially more (2012) by epsylon on Friday September 20, 2013 @10:02AM (#6417726)
> state-of-the-art 3D PC gaming engine in C#.

How does it compare to Cry Engine, Unreal Engine, Frostbite, ...?

Because these are the state of the art gaming engines these days.

Re:Less is exponentially more (2012) by sambeau on Friday September 20, 2013 @11:28AM (#6418325)
It compared surprisingly favourably. The C# engine was comparable (and regularly compared) to the Unreal Engine being used elsewhere in the company.

It was C# from the ground up. Scripting was provided via other .Net languages (Python in the case of the UI team).

Re:Less is exponentially more (2012) by CmonDev on Friday September 20, 2013 @12:33PM (#6418772)
Those are state of the art graphics gaming engines. It's quite hard to make e.g. an RTS using any of those. They are too FPS specific.
Re:Less is exponentially more (2012) by Strom on Friday September 20, 2013 @01:43PM (#6419277)
Command & Conquer is being built on Frostbite. [1]

[1] http://en.wikipedia.org/wiki/Command_%26_Conquer_(2013_video...