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Re:Wild Ideas by samweinberg on Tuesday August 06, 2013 @03:44AM (#6165333)
That's interesting to ponder on and all, but we know the Sims characters are not aware.
Re:Wild Ideas by asgard1024 on Tuesday August 06, 2013 @04:31AM (#6165448)
Are you sure? Since version 1, they can recognize themselves in a mirror.
Re:Wild Ideas by mhitza on Tuesday August 06, 2013 @09:00AM (#6166277)
We are programmers here, let's not attribute simple tricks to sentience.
Re:Wild Ideas by asgard1024 on Tuesday August 06, 2013 @11:10AM (#6166991)
First of all, sentience of beings is not a necessary condition for the simulation to be borderline unethical. No other species on our planet is sentient, yet many people don't consider hurting these for fun to be moral.

I was joking of course, the joke being that ability to recognize itself in the mirror is a common test of self-awareness used by biologists. And Sims can (sort of) do that.

But! You mention "simple tricks", and it reminded me of Dan Dennett lecture on "Magic and Consciousness": http://www.youtube.com/watch?v=3jBUtKYRxnA

His point is exactly that maybe the consciousness is just a collection of "simple tricks", which, to us, give the illusion they are not so simple.

Re:Wild Ideas by rtkwe on Tuesday August 06, 2013 @09:27AM (#6166414)
What ever civilization that runs our simulation could have drawn a distinction culturally/legally between their real sentience and sentience in their simulation. Linking and granting rights to a simulated sentience isn't a guaranteed step after all.