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Re:How a hobbyist game dev broke into the App Store's top 25 by trentmb on Friday July 19, 2013 @07:28PM (#6073603)
Mean ranking of ~22.6, I think I'll allow it.
Re:How a hobbyist game dev broke into the App Store's top 25 by ryandrake on Friday July 19, 2013 @07:53PM (#6073682)
http://techcrunch.com/2013/06/27/how-do-you-break-into-iphon...

To reach #25 in the U.K. AppStore, it takes only 21% of the of downloads that it takes to hit #25 in the U.S. AppStore.

Still, very impressive for an amateur developer in such an overcrowded channel.

Re:How a hobbyist game dev broke into the App Store's top 25 by beagle3 on Saturday July 20, 2013 @05:27AM (#6074754)
Well, the UK has about 20% of the population of the US, so it is proportional
Re:How a hobbyist game dev broke into the App Store's top 25 by chj on Friday July 19, 2013 @07:45PM (#6073647)
Great job nonetheless, but still, when you talk about top 25, everybody assumes you're referring to US top chart. Very different thing.
Re:How a hobbyist game dev broke into the App Store's top 25 by adamthats on Saturday July 20, 2013 @09:09PM (#6077336)
I kind of agree with you, but being a UK citizen I was watching the UK app store by default. Bearing in mind that I was hoping to make a few hundred quid / dollars being in the top 100 in any chart was a result! :)