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Re:“A Dark Room” game open-sourced by Patrick_Devine on Wednesday July 03, 2013 @12:50PM (#5985804)
Sweet. Although, frankly, I can't believe how much time I've sunk into this game since seeing it on HN the other day.

It would be nice to fix the end game and add better ways of fighting the infernal Ferral Beast. Maybe a laser rifle factory?

Re:“A Dark Room” game open-sourced by Jd on Wednesday July 03, 2013 @01:29PM (#5986143)
The Ferral beast is more easily defeated than you think, simply an iron sword plus a steel sword fairly easily does the trick. Add in a rifle and/or laser rifle and you can finish him off quickly every time.
Re:“A Dark Room” game open-sourced by ISL on Wednesday July 03, 2013 @02:45PM (#5986658)
You can hold two swords?! I always just used a spear and a steel sword. Feral beasts weren't much trouble.
Re:“A Dark Room” game open-sourced by Jd on Wednesday July 03, 2013 @08:14PM (#5988342)
Yes, ironically I didn't figure this out until I had already beat the game.
Re:“A Dark Room” game open-sourced by Patrick_Devine on Wednesday July 03, 2013 @04:54PM (#5987448)
You know, I thought that, but they seem to get stronger over time. Maybe I'm just imagining that, but without bolas they often seem to be able to take me down. That's even with a spear, both swords and a rifle.

I never use the laser rifle since it's a pain to get energy packs.

Re:“A Dark Room” game open-sourced by Jd on Wednesday July 03, 2013 @05:27PM (#5987643)
Maybe you just don't have the health upgrade. Once you get 20 health per cured meat the ferral beasts are much easier to keep at bay.
Re:“A Dark Room” game open-sourced by gregorymichael on Thursday July 04, 2013 @12:28AM (#5989146)
Where did you get the laser rifle? I beat the game, went to every square on the map, conquered every suburb. Never saw a laser rifle.
Re:“A Dark Room” game open-sourced by mjn on Thursday July 04, 2013 @01:16AM (#5989246)
Grepping through the source turns up that there's a chance of getting a laser rifle as loot when you clear a city, or when you clear a battlefield.
Re:“A Dark Room” game open-sourced by rschmitty on Wednesday July 03, 2013 @01:21PM (#5986083)
there is an end game?

I took off in a spaceship and dodged asteroids then it took me back to the start of the game. Did I die and miss something?

Re:“A Dark Room” game open-sourced by Jd on Wednesday July 03, 2013 @01:31PM (#5986153)
You didn't miss anything. There is no cool end, just a reset (sadly IMO).

However, "End game" usually refers to the gameplay at the end of the game, specifically in chess where you try to force mate with only a few pieces.

Re:“A Dark Room” game open-sourced by saraid216 on Wednesday July 03, 2013 @01:50PM (#5986277)
In RPG-style games, which this is... sort of..., "end game" generally refers to the point where you've built up your character to the maximum, or very close to it, and are now concerned with other things. It used to be known as the "elder game" in MMORPGs.
Re:“A Dark Room” game open-sourced by seren on Wednesday July 03, 2013 @03:00PM (#5986766)
I somehow interpreted as if the character in the dark room had dreamed everything, and just woke up. And then the cycle start again. Seems fitting for the game.

Comment from the source file in the endGame function : // Restart everything! Play FOREVER!

Re:“A Dark Room” game open-sourced by floydenstein on Wednesday July 03, 2013 @01:49PM (#5986273)
>where you try to force mate

There is a word for that.

Re:“A Dark Room” game open-sourced by saraid216 on Wednesday July 03, 2013 @01:51PM (#5986283)
Re:“A Dark Room” game open-sourced by whtrbt on Wednesday July 03, 2013 @07:20PM (#5988147)
I don't think that's what he meant.
Re:“A Dark Room” game open-sourced by adorton on Wednesday July 03, 2013 @02:18PM (#5986472)
It doesn't have a ranged attack (as far as I can remember), so bolas should really help.