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Re:Heirs of Infocom: Where interactive fiction authors and g... by jmspring on Sunday June 23, 2013 @07:04PM (#5929946)
Big fan of Frotz on iOS. I've played a few z-machine games over the last couple of years.

Funny thing is, my primary "in bed" reading device is also my iphone -- light, good screen, and easy to shut down when I am done.

Re:Heirs of Infocom: Where interactive fiction authors and g... by ott2 on Monday June 24, 2013 @05:23AM (#5931865)
It was fun playing the old Infocom games on Frotz (just add the Z3/Z4/Z5 sources using the file transfer feature on iOS). For iOS, the sources are at http://code.google.com/p/iphonefrotz/ and http://sourceforge.net/projects/jfrotz/ is an Android port for those who prefer to roll their own.
Re:Heirs of Infocom: Where interactive fiction authors and g... by limmeau on Monday June 24, 2013 @03:31AM (#5931495)
How does Frotz deal with the "no interpreters" rule in App Store?
Re:Heirs of Infocom: Where interactive fiction authors and g... by fpgeek on Monday June 24, 2013 @04:35AM (#5931719)
Technically, the rule is "no interpreters that download code". To get around it, it bundles a decent chunk of the if-archive in the app and then registers as something that can open z-machine game files (so you can use Frotz to open a game from Dropbox, after downloading in Mobile Safari, etc.).
Re:Heirs of Infocom: Where interactive fiction authors and g... by 300bps on Sunday June 23, 2013 @08:51PM (#5930293)
I like Frotz as well - play it on my Windows Phone 8 (Nokia Lumia 928)