Re:What iOS 7 design should have been
by Terretta on Wednesday June 12, 2013 @12:37PM
(#5869001)
First reaction to iOS 7 presentation on stage and web screenshots: ugh.
Reaction after using it for a day, then seeing all these alternate designs: "I see what Apple did there."
After using it, I think there are subtle decisions being made over at Apple about these icons based on how end users perceive, differentiate, and use them not on a slide but on the screen, and how they will transition to them.
I think many of these design comps miss those experience and engagement rationales.
Re:What iOS 7 design should have been
by WiseWeasel on Wednesday June 12, 2013 @12:33PM
(#5868979)
This is the nicest redesign I've seen so far. Only issues I see is that Safari looks like a compass without the 'world' iconography, and the gradients in passbook could be toned down some. Photos and Game Center could probably benefit from a subtle gradient in their backgrounds as well.
Re:What iOS 7 design should have been
by aridiculous on Wednesday June 12, 2013 @12:38PM
(#5869006)
The backgrounds they're using in these promotions are what get me. Chill with the abstract colors fields. It looks like they're trying to imitate the prototypical android phone.
Reaction after using it for a day, then seeing all these alternate designs: "I see what Apple did there."
After using it, I think there are subtle decisions being made over at Apple about these icons based on how end users perceive, differentiate, and use them not on a slide but on the screen, and how they will transition to them.
I think many of these design comps miss those experience and engagement rationales.
That said, I don't get Game Center. :-)