That's because consumers continue to prefer the waters drawn from that well. If people want new IP, they need to show that with their money.
Okay, that could be wildly inaccurate if everyone buys it cheap through deals like Steam. 75% off and similar.
Wikipedia says the Notch estimated €25M in purchases a few months after the beta [3]. By the end of the beta that was 4 million purchases which has now risen to 10 million. As far as I can tell, that doesn't include any figures from Apple, Google, or Microsoft.
[1] https://minecraft.net/ [2] http://web.archive.org/web/20110114022633/http://www.minecra... [3] https://en.wikipedia.org/wiki/Minecraft#Commercial
But I do not want AAA games to not exist. They can do things that indie games cannot. It’s as simple as that.
EA continues to go to the well of existing properties all the while dangling a slightly new feature in one hand while choking us with DLC/IAP in the other. Their CDN is a joke compared to Steam and they earned their rating in pop culture with their routine disdain for their customer base.
Gaming is still in its infancy as an art form. The faster the EA/Activision oligopoly is broken up, the more power we as consumers will have in the future.