News for hackers. Stuff that matters.
Re:My 7drl submission (a wilderness survival game) in HTML5 by samwyse on Tuesday March 19, 2013 @05:58AM (#5399886)
I only played it a bit, but it seems interesting enough that I may return to it this weekend. Even with the "hint" in the other comment about the movement, it was still confusing the first time i saw it.
Re:My 7drl submission (a wilderness survival game) in HTML5 by jere on Tuesday March 19, 2013 @10:10AM (#5400938)
Well, cool. I'd appreciate any feedback. Almost everyone has commented (mostly negatively) on the movement, but I do think people get it after a few seconds. If I hadn't used this movement, you would always know which way is which easily. Hard to simulate getting lost/going in circles in the freezing cold without that.
Re:My 7drl submission (a wilderness survival game) in HTML5 by jplur on Saturday March 16, 2013 @02:17PM (#5386202)
Great movement mechanic, don't think I've ever seen that in a rl before.
Re:My 7drl submission (a wilderness survival game) in HTML5 by jere on Saturday March 16, 2013 @02:38PM (#5386280)
Thanks. That's funny because all my friends said it was extremely jarring and they didn't like it. The reason it's there is to make it easier to disorient yourself and get lost.