Re:100x Developers
by scottious on Wednesday November 11, 2026 @12:35PM
(#50456067)
we measure productivity compared to 1960s-era punch card programming, obviously. I'm a 10000000x developer
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E.T. (the worst game in history) was done in 5 weeks. Experienced game developer can make similar game in hour. AI in minutes.
AI can outright make Skyrim/earlier Call of Duties or Battlefields in minutes. Literally. From scratch. Keep in mind that Bethesda sank, what, hundreds of millions into Skyrim?
Re:100x Developers
by goodmythical on Wednesday November 11, 2026 @01:16PM
(#50456566)
If "AI" can make Skyrim in minutes, why is all of the slop...slop?
Do you have any citation for any AI actually making (not recompiling or creating an emulator for) a game of that size and polish in any timeframe? Let alone minutes?
AI can only make Skyrim in minutes when it is given Skyrim to copy.
If you wanted to make it from scratch it would take a 1000 page design document that would probably take you years to write anyway.
Re:100x Developers
by goodmythical on Wednesday November 11, 2026 @01:14PM
(#50456547)
My sources say programmers at the time could punch 100-200 lines of holes or 6-24,000 individual holes per hour.
The back of my napkin suggests that punching 60 to 240 billion holes per hour (~16.7M-66.7M per second)results in incineration of the media leading to a net 0X in production of useable code.