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Re:Hyper-Realistic Sand with WebGL2 by alex_duf on Wednesday November 11, 2026 @10:34AM (#50454637)
On a mobile phone it makes a lot more sense. Try shaking it!
Re:Hyper-Realistic Sand with WebGL2 by leobuskin on Wednesday November 11, 2026 @10:38AM (#50454683)
It doesn’t in my case, I see some weird animation, everything disappears, “pour” button again. Shaking or any other movement doesn’t help. Latest chrome on iOS
Re:Hyper-Realistic Sand with WebGL2 by dylanowen on Wednesday November 11, 2026 @10:42AM (#50454727)
The sand is pouring onto the phone screen so if your phone is tilted or upside down it looks illogical
Re:Hyper-Realistic Sand with WebGL2 by AndrewSwift on Wednesday November 11, 2026 @11:04AM (#50454990)
Works for me in Safari — iPhone 17 Pro, all up to date
Re:Hyper-Realistic Sand with WebGL2 by ChrisMarshallNY on Wednesday November 11, 2026 @11:46AM (#50455486)
It helps, if you lock orientation on the phone.

Whenever the phone detects an orientation change, it resets the layout.

Re:Hyper-Realistic Sand with WebGL2 by theowaway213456 on Wednesday November 11, 2026 @11:11AM (#50455069)
I think it responds to tilting, not shaking?
Re:Hyper-Realistic Sand with WebGL2 by mattlondon on Wednesday November 11, 2026 @11:59AM (#50455654)
Nothing happens on my android phone
Re:Hyper-Realistic Sand with WebGL2 by jarek83 on Wednesday November 11, 2026 @12:19PM (#50455902)
I had that too on brave then realized that brave locks all permissions. It worked as expected in chrome
Re:Hyper-Realistic Sand with WebGL2 by dyauspitr on Wednesday November 11, 2026 @12:20PM (#50455904)
Maybe it’s too much for my iPhone 13 or something, I can see it but it’s all choppy and slow