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Re:Saltline: First-person shooter built by Fable 5.2 by gloryjulio on Tuesday November 10, 2026 @07:05PM (#50448079)
AAA slop has been going on for years before ai era where slop become a word. It's not about mass production slops, it's about making something that genuinely sells.

Not saying you are producing slops. Just look at what truly sells on steam chart. The game industry is a creative industry just like others. Anyone can bang together some music or videos and upload them, but which ones are really getting popular and making money? That's the real question

Re:Saltline: First-person shooter built by Fable 5.2 by mrdootdoot on Tuesday November 10, 2026 @07:09PM (#50448112)
When my all in stake is about, oh, say $5k - how can you afford not to try? Making it good is tough, I've been at this for nearly half of a year and I'm only now hitting my stride ( a level per week )

Especially if it's just gratifying to say you released something you're proud of. I have no illusion AAA titles with big budgets/advertising budgets and higher polish will give it a slim chance but,

Its better than a lotto ticket I'd wager.