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Re:Saltline: First-person shooter built by Fable 5.2 by LarsDu88 on Tuesday November 10, 2026 @04:20PM (#50446461)
Anyone can asset flip an FPS in unreal engine.

I guess my question is whether it actually modeled the assets, or simply pulled a bunch of cc0 assets off the internet.

This has actually be a challenge for my agentic gamedev efforts. Getting to a particular visual style outside of PBR assets pulled off of packs online is more challenging right now.

Re:Saltline: First-person shooter built by Fable 5.2 by panos_news on Wednesday November 11, 2026 @01:57AM (#50450451)
It's all code. All math. Models, animations everything. That's what's impressive about this; not the game itself