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Re:KetchUp – Open-source SketchUp alternative built with Rus... by dyarosla on Sunday November 08, 2026 @08:44PM (#50419928)
But see, i dont want that. I want a modeler that works how i want, some things that work like Blender and others that work a different way.

Adding scripts into an existing product does not serve this.

I think we are entering into a new era where we don’t need to accept fully featured software with all of its decisions should they not fit our wants

Re:KetchUp – Open-source SketchUp alternative built with Rus... by t-writescode on Sunday November 08, 2026 @08:48PM (#50419959)
You might be surprised just how much you can rewrite of Blender's UI if you want to.

And you get battle-tested software and a huge collection of existing plugins, operational modes, export formats, all that. Fully bespoke software for everything you want is a way toward losing interoperability between people and platforms.

Re:KetchUp – Open-source SketchUp alternative built with Rus... by dyarosla on Sunday November 08, 2026 @09:10PM (#50420113)
It doesnt have to be one or the other: you can have custom software that still works within existing/interoperable formats, as I’m doing here (im not planning to reinvent OBJ/FBX/BLEND)

But building up as opposed to building down is freeing in that I can also pull in ideas from Houdini and mix them in. Not to mention BECAUSE Blender is OSS, i can also use it as reference for implementations of particular things should I need that too.

IMO, this kind of full customization is going to become far more commonplace.