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Re:Blender's UI and Runtime: Much Faster Than GPUI by varispeed on Friday November 06, 2026 @09:26AM (#50392668)
It still sounds like LLM which is nauseating to read. For instance: "Blender's interface is famous for how it feels. You press a number field and drag: the cursor vanishes, the value glides under your hand, and you never hit the edge of the screen. " that's ChatGPT writing.
Re:Blender's UI and Runtime: Much Faster Than GPUI by whatthejesus on Friday November 06, 2026 @10:10AM (#50393276)
It is ALL AI generated I can say that because I recently worked on a landing page and wrestled with Claude Opus the WHOLE way through. Claude has no idea how to write copy. Neither do any of the others, you have to edit with a fine-toothed comb.

To the project maintainer: don’t ask people to read a terrible AI generated sales pitch novella that quantifies your AI generated port against every UI framework out there.

Here’s the obvious giveaways:

“ 4. The many ways in” “ Python, four ways”

“ tkinter: all 7,846 public names of tkinter and ttk. Nine real programs behave identically on the standard library and on BUI.”

“ Rust: the web platform, natively”

Ugh it’s excruciating. You’re better off with a readme that shows a few screenshots and installation instructions.

Re:Blender's UI and Runtime: Much Faster Than GPUI by Groxx on Friday November 06, 2026 @11:52AM (#50394886)
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Re:Blender's UI and Runtime: Much Faster Than GPUI by varispeed on Friday November 06, 2026 @02:33PM (#50397227)
My mind checks out when I see LLM prose. Didn't get that far.
Re:Blender's UI and Runtime: Much Faster Than GPUI by Groxx on Friday November 06, 2026 @05:06PM (#50399129)
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Re:Blender's UI and Runtime: Much Faster Than GPUI by stuaxo on Friday November 06, 2026 @03:00PM (#50397582)
I could handle the API being LLM generated (but maybe gently prize it out over time), it's the copy that gives me LLM nausea[1]

1 - thanks to the poster that mentioned nausea, I've been looking for the word to describe LLM based writing for a while and it's perfect.

Re:Blender's UI and Runtime: Much Faster Than GPUI by Groxx on Friday November 06, 2026 @05:05PM (#50399119)
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Re:Blender's UI and Runtime: Much Faster Than GPUI by busssard on Friday November 06, 2026 @01:16PM (#50396110)
i am way too lazy to write good documentation. BUt i also dont want to have anyone read claudette-prose so i noticed that

"down to earth" and "hobby-project" does a good job. its still not perfect but better than the vanilla output. eg. https://github.com/busssard/OpenRing

Re:Blender's UI and Runtime: Much Faster Than GPUI by 0x69420 on Friday November 06, 2026 @02:17PM (#50396986)
it's funny how these claudese constructions also come out of lil baby local qwens and stuff too. i guess they're just directly distilling a claude endpoint, or whatever.

like, if people are gonna be turning the crank to generate prose-like text from statistical models and calling it a day, aren't "subagents" a hip new thing nowadays? there do exist models that aren't overcooked to impressively bad long-tail in the pursuit of maximum coding benchmark scores. such other models generate prose-like text that is significantly less miserable to wade through.

if you're a vibecoder who's terminally committed to the bit, for god's sake, at least tell a local gemma to draft your readme or something. an occasional falsehood is less damaging to usability than the experience of reading feeling like trudging through a pool filled with treacle.

Re:Blender's UI and Runtime: Much Faster Than GPUI by varispeed on Friday November 06, 2026 @02:33PM (#50397214)
This is why I stopped using Claude. ChatGPT is better in that regards, but you still have to write a ton of rules for it to read half-decent and then edit it manually anyway.
Re:Blender's UI and Runtime: Much Faster Than GPUI by whatthejesus on Friday November 06, 2026 @04:10PM (#50398589)
None of them is better than the others on the frontier. But to be honest, the models are designed for acing STEM exams not doing copywriting.

This is further evidence of the need for small models doing specific things well.

Where I would say models fit in the process is establishing the general layout of documentation and iteratively refining things out. Interestingly, it’s the same for image generation too. But 9 out of 10 it creates incomplete work that needs refinement.

Go wide, then hone in, refine. There’s no such thing as getting AI to single shot creative tasks. Which is funny because everyone thought writers are on the chopping block initially, but that is unequivocally NOT the case.

Even technical tasks, agents doing it their own way yields garbage in some right. It’s just a question of how long it runs before it goes down a path of no return.

Human in the loop is the only way. And, to be honest, what’s the f*king rush anyway? We all need to slow down. Good ideas with unravel in time. :)

Re:Blender's UI and Runtime: Much Faster Than GPUI by stuaxo on Friday November 06, 2026 @03:04PM (#50397643)
Thanks for the word nausea - I've been trying to put my finger on that - I kept thinking of sickness but that's too much, LLM nausea is definitely a thing.