Except that the experience just sucked. It was mediocre. My biggest gripe is that launching games was really slow, the store was kind of painful in lots of little ways and it was sort of annoying to deal with them in general.
Maybe they fixed those issues but it was too late to retain me. I literally repurchased the games I was still playing on steam which didn't have those issues.
At some point, in the early days, Steam was a bit rough. I remember a summer where occasionally steam would stop launching and you had to reinstall it (back when it was a blocky dark green app). But Steam got over those teething pains and has been really high quality since.
Itch.io is great, I don't use their launcher (just haven't tried it) but I use them and enjoy them. Their checkout experience is fairly sane. It's not as if I refuse to use other platforms.
But Epic just lowkey was not a great platform.
They've undoubtedly locked us all in, but they've shown themselves to be trustworthy and reliable.
Is that true? And if it is true, why is that?
Pointing to free games on Epic and non usage tells you that people don’t want Epic. Doesn’t tell you why. Nor does it tell you whether people continue to stick with Valve. And that is the point in my original comment.
If Valve isn’t good, you can’t just say people won’t go for another better option “just because”.
One doesn't "switch" clients like they do operating systems.
You can install more than one at once. They're not mutually exclusive.
I want a million dollars and a DGX Spark. That's not a point, that's just a personal desire or opinion, which isn't an argument.
If 50% of the games I want to play in the future decided to move to a different store front and launcher that was incompatible with Steam that would honestly be a worst-case scenario.
Because they already have 100+ games in Steam because of the early head start.
> If Valve isn’t good, you can’t just say people won’t go for another better option “just because”.
Never said that, I said people don't want the hassle of running 2 game launcher apps with fragmented libraries.