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Re:BioWare co-founder: game execs "have never made a game" a... by dingdongditchme on Monday November 02, 2026 @08:34AM (#50336624)
I guess the question is what is "truly creative" for you? Does Half-Life Alyx count? How about the original Half-Life? Pong? Outer Wilds?

To me the likelyhood of a creative game coming from AAA studio is less likely than indie. Basically the same as movies. It can happen, but a truly creative game/movie/story is hard to come by in any sense. Was it the Ilyiad?

Re:BioWare co-founder: game execs "have never made a game" a... by mathgeek on Monday November 02, 2026 @08:38AM (#50336661)
While the philosophy is always interesting on what an original thought is, in this context most folks use terms like "truly creative" as a proxy for "something folks enjoy that doesn't feel like a copy of something else". Emphasis on _feel_.
Re:BioWare co-founder: game execs "have never made a game" a... by dingdongditchme on Monday November 02, 2026 @09:40AM (#50337460)
yea, if thats the case then I feel that AAA studios release creative things all the time. GTA for example, Alyx to name two. I guess it is always easier to buy creativity when you are a giant studio.
Re:BioWare co-founder: game execs "have never made a game" a... by xnorswap on Monday November 02, 2026 @11:11AM (#50338940)
The most recently released GTA game is over a decade old, it's a big stretch for it to fit "nowadays".

Even Alyx is 6 years old, if that's your best example of an innovative AAA game, you're already in trouble.

Re:BioWare co-founder: game execs "have never made a game" a... by account42 on Monday November 02, 2026 @10:20AM (#50338021)
What, Alyx is literally "Half-Life, but in VR". It's fiarly polished but the concept is not creative at all. They barely even pushed the overall series plot forward and there's like one whopping new character.
Re:BioWare co-founder: game execs "have never made a game" a... by HFguy on Monday November 02, 2026 @08:55AM (#50336841)
I agree.

The required investment is just a lot larger in AAA. So just from a risk management perspective, people look to reduce the risk level.

Doesn’t really lend itself to creativity unless people involved have a track record.