Re:A Dynamic and Distributed Virtual GPU Cloud Built on Idle...
by greggsy on Tuesday October 13, 2026 @11:13AM
(#50072999)
My university ran its render farm across idle workstations using the screensaver back in early 2000. Same concept.
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Re:A Dynamic and Distributed Virtual GPU Cloud Built on Idle...
by bigyabai on Tuesday October 13, 2026 @12:14PM
(#50074089)
I long to return to the days when a magic trick like distcc could still impress someone.
Re:A Dynamic and Distributed Virtual GPU Cloud Built on Idle...
by pjmlp on Tuesday October 13, 2026 @12:48PM
(#50074734)
Psst, it is "innovative". /s
Re:A Dynamic and Distributed Virtual GPU Cloud Built on Idle...
by gizajob on Tuesday October 13, 2026 @01:12PM
(#50075182)
It is if it’s GPU compute.
Re:A Dynamic and Distributed Virtual GPU Cloud Built on Idle...
by pjmlp on Tuesday October 13, 2026 @01:21PM
(#50075327)
Distributed GPU compute has existed for quite some time,
https://developer.nvidia.com/gpudirect
And this is because I can't be bothered to dive into older papers, so recent NVIDIA stuff will do.
Re:A Dynamic and Distributed Virtual GPU Cloud Built on Idle...
by spacedcowboy on Wednesday October 14, 2026 @03:58AM
(#50083994)
Not saying you’re wrong, I agree that distributed GPU is available* but that link you provide seems to be for GPU<->Storage, not computer.
*: hell my own compiler is moving to multi-GPU on a single computer and networked devices are the obvious next step.