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Re:ScriptCraft: Building cool things using Javascript in Min... by driverdan on Wednesday January 02, 2013 @11:13AM (#4997347)
Bukkit plugins require running a separate server and giving the kids access to the server. Doesn't seem as practical as a client mod if you're trying to make it kid friendly.
Re:ScriptCraft: Building cool things using Javascript in Min... by Cogito on Wednesday January 02, 2013 @08:35PM (#5000580)
The author mentioned It makes it possible for Minecraft Server administrators to create interesting places for players to come and play.

I agree a client mod is a great place to have this functionality, but if it is being done on the server as well then using a framework like Bukkit is a great choice.

For one thing, the author complained about obfuscation making it difficult to expose different functions in the game. Bukkit provides a stable API, so it makes sense for a scripting wrapper to expose those functions, and by doing so gain a lot of functionality.

Re:ScriptCraft: Building cool things using Javascript in Min... by walterh on Sunday January 06, 2013 @05:27PM (#5018017)
I've implemented ScriptCraft as a bukkit plugin now. Bukkit's API and plug-in deployment mechanism is sweet. ScriptCraft and Bukkit are really well suited.