Re:ScriptCraft: Building cool things using Javascript in Min...
by Cogito on Wednesday January 02, 2013 @08:35PM
(#5000580)
The author mentioned It makes it possible for Minecraft Server administrators to create interesting places for players to come and play.
I agree a client mod is a great place to have this functionality, but if it is being done on the server as well then using a framework like Bukkit is a great choice.
For one thing, the author complained about obfuscation making it difficult to expose different functions in the game. Bukkit provides a stable API, so it makes sense for a scripting wrapper to expose those functions, and by doing so gain a lot of functionality.
Re:ScriptCraft: Building cool things using Javascript in Min...
by walterh on Sunday January 06, 2013 @05:27PM
(#5018017)
I've implemented ScriptCraft as a bukkit plugin now. Bukkit's API and plug-in deployment mechanism is sweet. ScriptCraft and Bukkit are really well suited.
I agree a client mod is a great place to have this functionality, but if it is being done on the server as well then using a framework like Bukkit is a great choice.
For one thing, the author complained about obfuscation making it difficult to expose different functions in the game. Bukkit provides a stable API, so it makes sense for a scripting wrapper to expose those functions, and by doing so gain a lot of functionality.