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Re:DeepSeek V4 Flash 0731 by darkwater on Friday August 07, 2026 @04:52PM (#49216115)
And what do you do with all that?
Re:DeepSeek V4 Flash 0731 by baby_souffle on Friday August 07, 2026 @05:21PM (#49216385)
5.6 medium is pretty good at implementing moderately complicated things as long as you've done a good job specking out the types and the API contracts and acceptance criteria.

I can pretty easily burn through my weekly quota over several agent coding hours with minimal supervision when tasked with some pretty large but well-planned refactors.

Re:DeepSeek V4 Flash 0731 by brynnbee on Friday August 07, 2026 @10:04PM (#49218261)
I've reverse engineered multiple classic games and turned them into popular, browser-based MMO-like experiences.

I'm also creating a free platform that replaces extremely out-of-date software, some of it only available with mutli-million dollar contracts, to help medical physics professionals with cutting-edge radiotherapy devices used to treat cancer.

https://brynnbateman.com/ for a list of projects

Re:DeepSeek V4 Flash 0731 by pylotlight on Friday August 07, 2026 @10:27PM (#49218401)
Time to make creative software for linux that can replace adobe for Video/photo editing :P
Re:DeepSeek V4 Flash 0731 by brynnbee on Saturday August 08, 2026 @09:49AM (#49221831)
GIMP isn't bad these days, I use it constantly
Re:DeepSeek V4 Flash 0731 by ccakes on Friday August 07, 2026 @10:17PM (#49218333)
An MMO of Full Throttle would be amazing!
Re:DeepSeek V4 Flash 0731 by brynnbee on Friday August 07, 2026 @10:25PM (#49218377)
It'd be interesting to see what someone could do to turn a 90s era adventure game into an MMO! I never played the game myself but I think basically any game dev project that modernizes stuff is really neat.
Re:DeepSeek V4 Flash 0731 by darkwater on Saturday August 08, 2026 @02:18AM (#49219316)
Nice! I tried to play https://eternalsagas.com/play but it stalls at 45% loading with the progress bar always at 0 but the music playing.

And out of curiosity, how do you automate testing the porting in the browser that's actually playable etc? And aren't you a bit scared of hosting and serving the "hairy bits" such as full assets? Nice job anyway!

Re:DeepSeek V4 Flash 0731 by brynnbee on Saturday August 08, 2026 @09:39AM (#49221759)
Yeah that's my weakest browser game since I've actually transitioned to using a desktop Godot client I haven't released yet. It will load eventually it just takes forever bc the assets are quite large, which is part of the reason I've had to move to Godot. That project doesn't exactly have an active user base which is why it's lower on priority list to fix.

I automate testing playable parts in browser by adding a dev mode that allows text commands for everything instead of having to rely on clicking UI or 3D elements. It can see the full game state in JSON and interact in any way via commands.

And re: IP - I just accept that I might get a C&D any day and have to take it all down. I'm careful to not accept a single penny for any reason and don't even have Patreon. Usually monetizing is what makes IP owners unhappy. And for the Pokemon MMO I just don't advertise it anywhere meaningful since they'll C&D the second they see it. Largely made it for my nephew and we play it together.