Re:How to Make a Nintendo 64 Game in 2026
by lmcd on Thursday August 06, 2026 @12:17PM
(#49198748)
I’ve been building quite an ambitious flash cart menu system for the N64 recently, and it’s been an absolute joy! Would really recommend anyone with a curious, hacker mindset that grew up with these consoles to explore this platform - it’s fascinating!
Here’s what I’m working on - it contains a comprehensive retail game metadata library & cheats database, can screenshot running games and execute frame-perfect tool-assisted speedruns: https://youtu.be/UyqtU0hgGRA?si=_YisdNOrQrSpdpNT
Re:How to Make a Nintendo 64 Game in 2026
by redbonsai on Thursday August 06, 2026 @05:04PM
(#49202542)
What flash cart does your system run on? And do you have any docs about how to get it up and running? I'd love to get TAS stuff running on my N64, has been a dream for a while
Here’s what I’m working on - it contains a comprehensive retail game metadata library & cheats database, can screenshot running games and execute frame-perfect tool-assisted speedruns: https://youtu.be/UyqtU0hgGRA?si=_YisdNOrQrSpdpNT