Re:What it feels like to work with Mythos
by starshadowx2 on Tuesday June 09, 2026 @05:57PM
(#48468328)
It sounds like you either didn't play enough or you are missing the new mechanics that get added over time. There's definitely more to it than just regular snake.
I had the exact same thought. To me, it feels like they just took the fairly common “sentient video game character” trope and bolted it onto a very conventional snake game.
I will say, the act of eating creates a "bulge distortion" that flows down the length of the snake is a nice touch though.
You didn't play long enough. There are layers and layers and layers of features in that game if you play for 10 minutes or more.
Re:What it feels like to work with Mythos
by nozzlegear on Tuesday June 09, 2026 @11:05PM
(#48470902)
Can you spoil it for us?
I clicked one of his examples intrigued "a snake game where the snake is self-aware and crazy things happen;". Played for 1-2 minutes, and it's the classic 1980s snake game. Am I missing something? What is "self-aware" about it? Some funny messages at the bottom of the screen? And what are the "crazy things"?