News for hackers. Stuff that matters.
Re:California bill would require patches or refunds when onl... by collingreen on Friday May 15, 2026 @05:52PM (#48154391)
Sometimes the easy solution isn't easy for all sides or even realistic. "Fuck the publishers" is easy but not going to get a lot of publisher buy in.

We all agree there is a foolproof method to fixing all bugs - delete all the code.

We also all probably agree that isn't the optimal balance.

Re:California bill would require patches or refunds when onl... by lovehashbrowns on Friday May 15, 2026 @06:13PM (#48154615)
Should’ve thought of that before accepting significant amounts of money in exchange for a game they plan to kill when it’s no longer financially advantageous for the publisher. They’re so happy to rake in what, $60, now $70, soon $100 for a product they can disable access to for any reason at all or no reason at all, with no notice? How’s that fair? Why’s it only unfair when the hardship goes the other way around?
Re:California bill would require patches or refunds when onl... by dminik on Friday May 15, 2026 @07:01PM (#48155045)
Right, like "Oh no, this first video game related regulation in the entire history of the industry is too much for us."
Re:California bill would require patches or refunds when onl... by account42 on Tuesday May 19, 2026 @05:40AM (#48191233)
A lot of "hard" solutions are only hard until there is a legal/business requirement for them. Licensing is the poster child example for that.