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Re:Space Cadet Pinball on Linux by giancarlostoro on Sunday May 10, 2026 @10:10AM (#48084137)
My understanding is you had to NOT look at the disassembled code for a project but have someone else do so and document what they see and that constitutes clean room. Course if I make Claude do the same thing… write a spec from disassembled code, that could work.
Re:Space Cadet Pinball on Linux by Randomno on Sunday May 10, 2026 @10:38AM (#48084358)
Yes this isn't clean-room. Though none of these decompilation projects have been resolved in court yet. re3 (GTA3/Vice City decompilation) developers were sued by Take Two but they settled out of court.
Re:Space Cadet Pinball on Linux by pipes on Sunday May 10, 2026 @11:19AM (#48084673)
https://www.pcgamer.com/take-two-dismisses-lawsuit-against-g...

I didn't know about this. Not sure if the developers settled or take two gave up. I would guess the latter as the decompilation / port scene seems to be going strong. Though I don't follow it that closely.

Re:Space Cadet Pinball on Linux by anthk on Sunday May 10, 2026 @04:02PM (#48087344)
There's openrw which doesn't use re3 code.
Re:Space Cadet Pinball on Linux by aykutseker on Sunday May 10, 2026 @10:27AM (#48084262)
Clean room needs an independent second party with their own intent. An AI rewrite probably doesn't qualify, since its output traces directly to what it read.
Re:Space Cadet Pinball on Linux by koolala on Sunday May 10, 2026 @11:37AM (#48084808)
Just need two AI for a second party.
Re:Space Cadet Pinball on Linux by rvnx on Sunday May 10, 2026 @11:42AM (#48084860)
That also was exposed to proprietary assets or binaries at some point during training
Re:Space Cadet Pinball on Linux by koolala on Sunday May 10, 2026 @04:50PM (#48087864)
I don't think that counts.
Re:Space Cadet Pinball on Linux by giancarlostoro on Tuesday May 12, 2026 @02:40PM (#48112474)
I really doubt that any AI model was ever exposed to the original Space Cadet Pinball game.
Re:Space Cadet Pinball on Linux by Sophira on Sunday May 10, 2026 @01:38PM (#48086032)
Maybe it was edited, but from what I see, in the last sentence they said to have Claude make a spec, not to rewrite the code.
Re:Space Cadet Pinball on Linux by andy81 on Sunday May 10, 2026 @10:29AM (#48084280)
It's crazy that license laundering is still the primary use case for LLMs.
Re:Space Cadet Pinball on Linux by ndiddy on Sunday May 10, 2026 @02:24PM (#48086440)
With game modding or decompilation, a lot of people do stuff that's probably illegal but whoever owns the rights doesn't care so they do it anyway. Microsoft is fairly hands off with old stuff like this that doesn't do any material damage to their bottom line. For a more serious example, the full leaked source code to Windows NT 4 and XP has been on Microsoft-owned Github for ages and they haven't bothered taking it down, probably because those versions have been out of support for over 10 years at this point.

You can see on this thread that the original developers of Space Cadet Pinball think this is a neat project so I don't see anything morally wrong either.

Re:Space Cadet Pinball on Linux by giancarlostoro on Monday May 11, 2026 @07:23PM (#48102099)
I didn't even think about the fact that its STILL on GitHub and they never did a takedown request even before it was on GitHub. It's such old Windows related code, part of it does not surprise me.