In my mind the better mindset is to think that the problems are not fixed size, and instead these tools can allow for bigger and cooler projects, and/or projects that wouldn't be possible (or at least would be infeasible) without some kind of technological assistance.
AI tools can be used to create slop that is either "bad" or extremely bland at an effectively-infinite speed. It could also be used to make some really cool and interesting stuff if a person is really willing to spend time and effort to make it cool. Usually this requires more than just "prompting" though.
It's certainly different than those low-effort channels that mass upload hundreds of videos a day because they're able to automate the entire video-making process; those are completely soulless, again almost by definition. Those exist to just try and effectively skim revenue from adsense (or subscriber revenue in the case of Deezer), and making something that people will actually "enjoy" isn't the purpose.
Of course, this isn't a new problem; I remember a few years ago (before generative AI became viable for this stuff), there were "tutorials" on the best way to upload hours and hours of noise or silent music to Spotify to extract revenue, and of course let's not forget the infamous "Elsagate" stuff that plagued YouTube. AI has maybe accelerated the problem but it certainly wasn't the first thing to create "slop".
I'm hardly the first person to make this point, but AI is a tool. Tools can be good or bad; if AI is a tool that you can use to actively help you be more creative then I don't think that's bad. If you're just generating something to pad a resume or extract ad revenue, that's slop.
Digital music has always been fine to me, as long as the song being produced feels like it took a human some amount of effort.