Re:IPv6 Traffic Crosses the 50% Mark for the First Time
by preisschild on Thursday April 16, 2026 @04:26PM
(#47799043)
> There are too many apps that hardcoded IPv4 in their code
That would work over CLAT, which most operating systems support. Steam has this issue, clat works around it while still using a ipv6-only net.
https://github.com/ValveSoftware/steam-for-linux/issues/3372...
For most people, dual stack works fine. For mobile, the solution is 464XLAT that translates locally. There is MAP-E that does translation on gateway with IPv4 on local network.
For businesses, NAT64 makes more sense cause they can control what software is running. Even there, usually have to make IPv4 subnet for the old printers.