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Re:Show HN: Eyot, A programming language where the GPU is ju... by sourcegrift on Sunday March 08, 2026 @08:55AM (#47296935)
Don't mean to be rust fanatic or whatever but anyone know of anything similar for rust?
Re:Show HN: Eyot, A programming language where the GPU is ju... by embedding-shape on Sunday March 08, 2026 @09:01AM (#47296971)
Not similar in the way of "Decorate any function and now it's a thread on the GPU", but Candle been pretty neat for experimenting with ML on Rust, and easy to move things between CPU and GPU, more of a library than a DSL though: https://github.com/huggingface/candle
Re:Show HN: Eyot, A programming language where the GPU is ju... by notnullorvoid on Sunday March 08, 2026 @11:16AM (#47298001)
It seems somewhat similar to rust-gpu https://github.com/Rust-GPU/rust-gpu
Re:Show HN: Eyot, A programming language where the GPU is ju... by steeleduncan on Sunday March 08, 2026 @09:06AM (#47296999)
I'm not totally sure what it is, but I believe there is something for running Rust code on the GPU easily
Re:Show HN: Eyot, A programming language where the GPU is ju... by ModernMech on Sunday March 08, 2026 @09:26AM (#47297156)
You could use wgpu to replicate this demo.

https://wgpu.rs

Re:Show HN: Eyot, A programming language where the GPU is ju... by wingertge on Sunday March 08, 2026 @02:16PM (#47299583)
I hate doing self-promotion, but this is basically exactly what CubeCL does. CubeCL is a bit more limited because as a proc macro we can't see any real type info, but it's the closest thing I'm aware of. Other solutions need a bunch of boilerplate and custom (nightly-only) compiler backends.