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Re:Show HN: Eyot, A programming language where the GPU is ju... by wingertge on Sunday March 08, 2026 @02:16PM (#47299583)
I hate doing self-promotion, but this is basically exactly what CubeCL does. CubeCL is a bit more limited because as a proc macro we can't see any real type info, but it's the closest thing I'm aware of. Other solutions need a bunch of boilerplate and custom (nightly-only) compiler backends.

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