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Re:I converted 2D conventional flight tracking into 3D by amelius on Tuesday February 17, 2026 @10:37AM (#47048647)
Looks flat to me ...
Re:I converted 2D conventional flight tracking into 3D by wongarsu on Tuesday February 17, 2026 @10:42AM (#47048712)
Some mountain airports might be quite interesting with 3d terrain

But that's not what this is. Here only the airplanes are in the third dimension. The world map isn't even a globe

Re:I converted 2D conventional flight tracking into 3D by kewonit on Tuesday February 17, 2026 @10:49AM (#47048814)
still working on adding a custom terrain map, so its more realistic to view, while the globe part is just pure skill issue, i tried a few different approaches but wasn't able to code that in
Re:I converted 2D conventional flight tracking into 3D by netsharc on Tuesday February 17, 2026 @12:39PM (#47050355)
My local airport is at 1417ft MSL, so the planes start and land in mid-air.
Re:I converted 2D conventional flight tracking into 3D by shakow on Tuesday February 17, 2026 @10:44AM (#47048745)
Use the double-arrow buttons to change the view angle.
Re:I converted 2D conventional flight tracking into 3D by speedgoose on Tuesday February 17, 2026 @10:49AM (#47048810)
I think it’s a comment stating that it’s a flat image without depth.

A non flat visualisation is what you could see for example on a 3D screen, augmented reality, or virtual reality.