kewonit
I scraped the r/unixporn and made it filterable by distro, WM, and colorscheme
Re:I converted 2D conventional flight tracking into 3D
on Wednesday February 18, 2026 @02:14PM (#47065035)
You can disable the auto-orbit via the settings.
Re:I converted 2D conventional flight tracking into 3D
on Tuesday February 17, 2026 @12:05PM (#47049813)
So I did play around with it for a while, and one thing that I kept running into is how dysfunctional the entire thing becomes at that scale, it looks really good surprisingly, yet the usability gets really limiting, and makes it X times harder to use, a logarithmic solution might be better here I believe.
Re:I converted 2D conventional flight tracking into 3D
on Tuesday February 17, 2026 @11:28AM (#47049296)
That is definitely up there in the todo, I wanted to try and render out 3d aircraft models too, if i could even get like 10-15 commonly used models and keep rest generic, it would still improve the viewing experience by a lot, for now the next update would for sure indicate the model number and the origin/destination on hover itself.
Re:I converted 2D conventional flight tracking into 3D
on Tuesday February 17, 2026 @10:57AM (#47048919)
I currently use opensky network api on the client side itself using their anon user thing, which limits me to burn credits, it could in practice load the entire world but you would get rate limited pretty much instantly by opensky.
For the same reason, I made it open source, you can throw in your keys in there and can render all the flights, but keeping it open and free was the priority here, so had to compromise on the distance, but within a given city it has all the flights accurately.
Re:I converted 2D conventional flight tracking into 3D
on Tuesday February 17, 2026 @10:52AM (#47048852)
Currently it servers more aesthetically than accuracy when it comes to vertical scaling, its on the feature list to add 1:1 height scale, it isn't as pleasing to look at but definitely a must have.
Re:I converted 2D conventional flight tracking into 3D
on Tuesday February 17, 2026 @10:49AM (#47048814)
still working on adding a custom terrain map, so its more realistic to view, while the globe part is just pure skill issue, i tried a few different approaches but wasn't able to code that in
I converted 2D conventional flight tracking into 3D
Show HN: Built flight tracker colored by altitude, strangely satisfying to watch
https://github.com/kewonit/aeris
The goal was to make air traffic look beautiful rather than just functional. Flights are colored by altitude in 3D space. Always loved the idea of tracking flights overhead, and had an idle monitor, both combined gave birth to this project.