Re:Show HN: Post-Interface Design – A manifesto on the aboli...
by dtagames on Monday February 16, 2026 @11:59AM
(#47037373)
Good question! I'd say it happens at the app level first because the context of the OS is too big a surface to start with. But a RAG app for a specific vertical could have enough context to dynamically draw a custom UI for every user, given the constraints on what the app is generally about.
Re:Show HN: Post-Interface Design – A manifesto on the aboli...
by andreabergonzi on Monday February 16, 2026 @12:05PM
(#47037461)
That makes a lot of sense, it is definitely the safer place to start.
It implies that design systems are about to change fundamentally. Instead of shipping a library of static components, we'll need to ship a set of constraints and rules that tell the RAG model how it's allowed to construct the UI on the fly.
Your point about the visual appearance changing dynamically is the 'Holy Grail' I touch on in the 'Generative UI' section. We are currently stuck designing static screens for dynamic problems.
I agree we haven't seen a true demonstration yet. Do you think that shift happens at the App level first (e.g., a dynamic Spotify), or does it require a whole new OS paradigm (a 'Generative OS') to work?