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Re:IronClaw: a Rust-based clawd that runs tools in isolated ... by bsaul on Friday February 13, 2026 @03:09PM (#47007165)
looking at the feature parity page, i realized how big openclaw ecosystem has become. It's completely crazy for such a young project to be able to interface with so many subsystems so fast.

At this rate, it's going to be simply impossible to catchup in just a few months.

Re:IronClaw: a Rust-based clawd that runs tools in isolated ... by dawg91 on Friday February 13, 2026 @04:04PM (#47007799)
Idk this seems to be gaining momentum and with devs being able to leverage their skillset via vibe coding anything seems possible really.