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Re:Clean-room implementation of Half-Life 2 on the Quake 1 e... by reitzensteinm on Wednesday February 11, 2026 @01:00AM (#46971407)
Black Mesa is an almost exact copy of Half Life at the start, and where that's true it's incredibly well done. Feels very much like a remaster.

Unfortunately, by the end of the earth levels and certainly on Xen, the levels switch over to original designs. They become massive and sprawling, boring and confusing. They really should have stuck to doing a like for like reimplementation.

I grew up on Half Life, so playing the first half of Black Mesa a few years ago was one of my favorite adult gaming experiences. But I gave up who knows how close to finish line after Xen was insufferable.

Re:Clean-room implementation of Half-Life 2 on the Quake 1 e... by pezezin on Wednesday February 11, 2026 @02:08AM (#46971844)
There is one Xen episode close to the end that is indeed way too big for its own good and quite boring, I will give you that, but otherwise I found the new Xen levels very well made and fleshed out. Lets be honest, the original Xen was quite lackluster...
Re:Clean-room implementation of Half-Life 2 on the Quake 1 e... by reitzensteinm on Wednesday February 11, 2026 @02:24AM (#46971938)
Well, even if the levels are well made and I've just got poor taste, Half Life was such a tightly designed package, introducing new weapons, things to play with (like the trains), enemies, environment modifiers at a steady pace.

Replacing a 5 minute level with a 20 minute level, even if it's better, ruins that pacing. There's just not enough content in the game to support it.

I agree Xen was by far the weakest of the original levels, but I don't think it's a coincidence that it was also pretty short. I think they knew it had novelty but no staying power and probably cut it to the bone.

Re:Clean-room implementation of Half-Life 2 on the Quake 1 e... by orleyhuxwell on Thursday February 12, 2026 @04:25AM (#46986616)
I'm confused after reading this thread; the Xen levels are long in original HF, or in Black Mesa?

> Unfortunately, by the end of the earth levels and certainly on Xen, the levels switch over to original designs

By original designs, do you mean HF1 version, or pre-HF1 designs that didn't get implemented in HF1?

Re:Clean-room implementation of Half-Life 2 on the Quake 1 e... by jamesfinlayson on Thursday February 12, 2026 @08:20PM (#46997745)
Black Mesa has a longer Xen and original designs took inspiration from retail Half-Life but weren't exact copies of map layouts etc.
Re:Clean-room implementation of Half-Life 2 on the Quake 1 e... by blell on Wednesday February 11, 2026 @02:19AM (#46971908)
The original Xen is rubbish. I’m glad they remade it. Just like they did with “On a rail”.

Black Mesa is a masterpiece.

Re:Clean-room implementation of Half-Life 2 on the Quake 1 e... by pipes on Wednesday February 11, 2026 @10:53AM (#46976492)
Do you mean the later levels are bigger and more confusing in black mesa?

Genuine question, as I own both versions and don't know which to play.