Re:Conway's game of death - making an IOCCC winner
by jere on Thursday October 18, 2012 @02:16PM
(#4670157)
That reminds me of something that has nothing to do with C or obfuscation. There was a coding puzzle (read: hiring tool) posted here exactly a year ago. You were supposed to take a simple cellular automata, figure out what the code was doing, and add something interesting. I created a vertical shooter where the enemies (and your bullets) were subject to conway's game of life: http://jere.in/snow/
Re:Conway's game of death - making an IOCCC winner
by dxbydt on Thursday October 18, 2012 @09:22PM
(#4671875)
Very cool! But I just clicked the up arrow a bunch if times and got out of the screen entirely! Then I waited a couple of minutes & I had 6 digit scores.
Re:Conway's game of death - making an IOCCC winner
by sageikosa on Thursday October 18, 2012 @02:57PM
(#4670406)
Neat. Although I find myself slightly disappointed it wasn't some inverted version of the rules where tiny little pockets of unlife rend their way through teaming colonies of automata.
By the way, it turned out to be for shelby.tv
Could use a little something to prevent it from rapidly turning in bunch of oscillators and still life though.
Either way though, you're right. It's too easy to get into a safe spot and let everything reach steady state.
interesting gameplay!